FNAF Security Breach Update 1.06 Patch Notes

Last Updated on April 1, 2022 by Anastasios Antoniadis

FNAF Security Breach update 1.06 is now available for download for PS4, PS5, and PC. A few bug fixes, gameplay adjustments, and other updates are included in the latest FNAF SB patch notes. A long list of bugs has also been fixed in FNAF Security Breach patch 1.06.

A new loading screen on the console was added in a previous update and several tweaks. While playing the game, many players continue to encounter various problems.

Five Nights at Freddy’s Security Breach version 1.06 fixes a few of these issues. Read on for more information.

FNAF Security Breach Patch Notes – Version 1.06

PS4 BUG FIXES

  • Fixed a crash that could happen when playing Princess Quest 1, 2, and 3
  • Greatly reduced memory usage to prevent out of memory (OOM) crashes occurring on the PS4
  • Increased  Freddy’s texture and dynamic lighting resolution on the PS4
  • Increased environment light bake resolution on the PS4
  • Fixed an issue so that the “Burntrap”  ending and “Gregory in the Alley” ending cinematics plays correctly
  • Increased texture resolution of sprites animation and character models
  • Adjusted textures that were not visible in Roxy’s Boss Battle
  • Removed visible cursor found throughout the menus.
  • Fixed an issue where remapped controls did not apply after relaunching the application on console

PS5 BUG FIXES

  • Fixed an issue where returning to complete the Prize Counter at 4 AM resulted in disabling player interaction with Freddy
  • Fixed an issue where spamming <TRIANGLE> button will cause the screen to go black while playing Monty’s Mini Golf
  • Removed ‘Force Restart’ UI when restoring default video settings
  • Fixed the conveyor belt speed in Princess Quest 3
  • Fixed Balloon World’s tiling issue disappearance
  • Removed the Fazwatch interface while playing Monty’s Mini Golf
  • Fixed gamepad interaction with the Main Menu and Options Menu
  • Fixed an issue where remapped controls did not apply after relaunching the application on console

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