Here is a list of all the currently available weapons in Genshin Impact.
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Genshin Impact Weapons – All Genshin Impact Swords (1H Swords) List
List Of All Swords
Here is the list of all Genshin Impact swords:
Name | Base ATK (Lv.1) | Skill & Effect |
---|---|---|
5★Mistsplitter Reforged | 48 | Mistsplitter's Edge Gain a 12% Elemental DMG Bonus for every element and receive the might of Mistsplitter's Seal. At stack levels 1/2/3, Mistsplitter's Seal provides a 8/16/28% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Seal in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s): Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently. |
5★Freedom-Sworn | 46 | Revolutionary Chorale A part of the Millennial Movement that wanders amidst the winds. Increases DMG by 10%. When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field. When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain Millennial Movement: Song of Resistance for 12s. Millennial Movement: Song of Resistance increases Normal, Charged and Plunging Attack DMG by 16% and increases ATK by 20%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s. Of the many effects of the Millennial Movement, buffs of the same type will not stack. |
5★Primordial Jade Cutter | 44 | Protector's Virtue HP increased by 20%. Additionally, provides an ATK Bonus based on 1.2% of the wielder's Max HP. |
5★Aquila Favonia | 48 | Falcon's Defiance ATK is increased by 20%. Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of resistance aloft, regenerating HP equal to 100% of ATK and dealing 200% of ATK as DMG to surrounding enemies. This effect can only occur once every 15s. |
5★Skyward Blade | 46 | Sky-Piercing Fang Crit Rate increased by 4%. Gains Skypiercing Might upon using Elemental Burst: Increases Movement SPD by 10%, increases ATK SPD by 10%, and increases the DMG of Normal and Charged Attack hits by 20% for 12s. |
5★Summit Shaper | 46 | Golden Majesty Increases shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%. |
4★Amenoma Kageuchi | 41 | Succession Seed This effect can be triggered once every 5s. The Succession Seed lasts for 30s. Up to 3 Succession Seed may exist simultaneously. All Succession Seeds will be consumed after using an Elemental Burst and will regenerates 6 Energy for each seed consumed. |
4★The Alley Flash | 45 | Itinerant Hero Increases DMG dealt by the character equipping this weapon by 12%. Taking DMG disables this effect for 5s. |
4★Blackcliff Longsword | 44 | Press the Advantage After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. |
4★Iron Sting | 42 | Infusion Stinger Dealing Elemental DMG increases all DMG by 6% for 6s. Max 2 stacks. Can occur once every 1s |
4★Festering Desire | 42 | Undying Admiration Increases Elemental Skill DMG by 16% and Elemental Skill CRIT Rate by 6% |
4★Lion's Roar | 42 | Bane of Fire and Thunder Increases DMG against enemies affected by Pyro or Electro by 20%. |
4★Favonius Sword | 41 | Windfall CRIT Hits have a 60% chance to generate a small amount of Elemental Prticles, which will 6 Energy for the character. Can only occur once every 12s. |
4★The Flute | 42 | Chord Normal or charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100% ATK DMG to surrounding enemies. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s. |
4★Sacrificial Sword | 41 | Composed After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s. |
4★The Black Sword | 42 | Justice Increase DMG dealt by Normal and Charged Attacks by 20%. Additionally, regenerates 60% of ATK as HP when Normal and Charged Attack score a CRIT Hit. This effect can occur once every 5s. |
4★Prototype Rancour | 44 | Smashed Stone On hit, Normal or Charged Attacks increase ATK and DEF by 4% for 6s. Max 4 stacks. This effect can only occure once every 0.3s. |
4★Sword of Descension | 39 | Descension Hitting enemies with Normal and Charged Attacks grants a 50% chance to deal 200% ATK as DMG in a small AoE. This effect can only occur once every 10s. Additionally, if the Traveler equips the sword of Descension, their ATK is increased by 66. |
3★Dark Iron Sword | 39 | Overloaded Upon causing an Overloaded, Superconduct, Electro-Charged, or an Electro-infused Swirl reaction, ATK is increased by 20% for 12s. |
3★Fillet Blade | 39 | Gash On hit, has a 50% chance to deal 240% ATK DMG to a single enemy. Can only occur once every 15s. |
3★Cool Steel | 39 | Bane of Water and Ice Increase DMG against enemies affected by Hydro or Cryo by 12% |
3★Traveler's Handy Sword | 40 | Journey Each Elemental Orb or Particle collected restores 1% HP. |
3★Harbinger of Dawn | 39 | Vigorous When HP is above 90%, increase CRIT Rate by 14%. |
3★Skyrider Sword | 38 | Determination Using an Elemental Burst grants a 12% increase in ATK and Movement SPD for 15s. |
Genshin Impact Weapons – All Genshin Impact Claymores (2H Swords) List
List Of All Claymores
Here is the list of all Claymores in Genshin Impact:
Name | Base ATK (Lv.1) | Skill & Effect |
---|---|---|
5★Song of Broken Pines | 49 | Rebel's Banner Hymn A part of “Millennial Movement” that wanders amidst the winds. Increases the wielder's ATK. When Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s. When you possess 4 Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the “Millennial Movement: Banner-Hymn” effect for 12s. This effect increases Normal ATK SPD and ATK. Once this effect is triggered, you will not gain Sigils of Whispers for 20s. Of the many effects of the “Millennial Movement,” buffs of the same type will not stack. |
5★Skyward Pride | 48 | Sky-ripping Dragon Spine Increases all damage dealt by +8%. After activating Elemental Burst, normal and charge attacks unleashes a blade that does 80% of ATK DMG to opponents. The blade lasts 20 seconds or 8 times. |
5★The Unforged | 46 | Golden Majesty Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%. |
5★Wolf's Gravestone | 46 | Wolfish Tracker Increases ATK by 20%. On hit, attacks against enemies with less than 30% HP increase all party members' ATK by 40% for 12s. Can only occur once every 30s. |
4★Luxurious Sea-Lord | 42 | Oceanic Victory Increases Elemental Burst DMG by 12%. When Elemental Burst hits opponents, there is a 100% chance of summoning a titanic tuna that charges and deals 100% ATK as AoE DMG. This effect can occur once every 15s. |
4★Katsuragikiri Nagamasa | 42 | Samurai Conduct Increases Elemental Skill DMG by 6%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3 Energy every 2s for the next 6s. Effect can occur once every 10s. Can also be triggered even when the caharcter is not on the field. |
4★Lithic Blade | 42 | Lithic Axiom: Unity For every character in the party who hails from Liyue, the character who equips this weapon gains a 7% ATK increase and a 3% CRIT rate increase. This effect stacks up to 4 times. |
4★Blackcliff Slasher | 42 | Press the Advantage After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. |
4★Whiteblind | 42 | Infusion Blade On hit, Normal or Charged Attacks increase ATK and DEF by 6% for 6s. Max 4 stacks. This effect can only occur once every 0.5s. |
4★Prototype Archaic | 44 | Crush On hit, Normal and Charged Attacks have a 50% chance to deal an additional 240% ATK DMG to opponents within a small AoE. Can only occur once every 15s. |
4★Royal Greatsword | 44 | Focus Upon dealing damage to an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all existing stacks. |
4★Snow-Tombed Starsilver | 44 | Frost Burial Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s. |
4★Favonius Greatsword | 41 | Windfall CRIT Hits have a 60% chance to generate a small amount of Elemental Prticles, which will 6 Energy for the character. Can only occur once every 12s. |
4★Rainslasher | 42 | Bane of Storm and Tide Increases DMG against enemies affected by Hydro or Electro by 20%. |
4★Serpent Spine | 42 | Wavesplitter Every 4s a character is on the field, they will deal 6% more DMG and take 3% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG. |
4★Sacrificial Greatsword | 44 | Composed After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s. |
4★The Bell | 42 | Rebellious Guardian Taking DMG generates a shield which absorbs DMG up to 20% of Max HP. This shield last for 10s or until broken, and can only be triggered once every 45s. While protected by the shield, the character gains 12% increased DMG. |
3★Skyrider Greatsword | 39 | Courage On hit, Normal or Charged Attacks increase ATK by 6% for 6s. Max 4 stack, Can only occur once every 0.5s. |
3★White Iron Greatsword | 39 | Cull the Weak Defeating an opponent restores 8% HP. |
3★Ferrous Shadow | 39 | Unbending When HP falls below 70% increase Charged Attack DMG by 30% and Charged Attacks becomes harder to interrupt. |
3★Bloodtainted Greatsword | 38 | Bane of Fire and Thunder Increase DMG dealt against enemies affected by Pyro or Electro by 15%. |
3★Debate Club | 39 | Blunt Conclusion After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 60 ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s. |
Genshin Impact Weapons – All Genshin Impact Catalysts List
List Of All Catalyst
Here is the list of all Catalysts in Genshin Impact:
Weapon Name | Base ATK (Lv.1) | Weapon Skill & Effect |
---|---|---|
5★Everlasting Moonglow | 46 | Byakuya Kougetsu Healing Bonus increased by 10% Normal Attack DMG is increased by 1% of the Max HP of the character equiping this weapon. For 12s after using an Elemental Burst, Normal Attacks that hit opponents will restore 0.6 Energy. Energy can e restored this way once every 0.1s. |
5★Skyward Atlas | 48 | Wandering Clouds Increases Elemental DMG Bonus by 12%. Normal Attack hits have a 50% chance to earn the favor of the clouds which actively seek out nearby opponents to attack for 15s. dealing 160% ATK DMG. Can only occur once every 30s. |
5★Memory of Dust | 48 | Golden Majesty Increases the Shield Strength of the one equipping it. It increases ATK on hits, and this effect is strengthened while the character equipping it is under the protection of a shield. |
5★Lost Prayer to the Sacred Winds | 42 | Boundless Blessing Increases Movement SPD by 10%. When in battle, gain an 8% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat. |
4★Hakushin Ring | 44 | Sakura Saiguu After the character equipped with this weapon triggers an Electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10% Elemental DMG Bonus for their element, lasting 5s. Elemental Bonuses gained this away cannoy be stacked. |
4★Dodoco Tales | 41 | Dodoventure Normal Attack hits on opponents increase charged attack DMG by 16% for 6.s Charged attack hits on opponents increase ATK by 8% for 6s. |
4★Wine and Song | 44 | Ever-Changing Hitting an opponent with a Normal Attack decreases the Stamina consumption of Sprint or alternate Sprint by 14% for 5s. Additionally, using a Sprint or Alternate Sprint ability increases ATK by 20% for 5s. |
4★Blackcliff Agate | 42 | Press the Advantage After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. |
4★Prototype Amber | 42 | Gilding Using an Elemental Burst regenerates 4 Energy every 2s for 6s. All party members will regenerate 4% HP every 2s for this duration |
4★Royal Grimoire | 44 | Focus Upon dealing damage to an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all existing stacks. |
4★Mappa Mare | 44 | Infusion Scroll Triggering an elemental reaction grants an 8% Elemental DMG bonus for 10s. Max 2 stacks. |
4★The Widsith | 42 | Debut When the character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s. Recitative: ATK is increased by 60%, Aria: Increases all Elemental DMG by 48%. Interlude: Elemental Mastery is increased by 240 |
4★Frostbearer | 42 | Frost Burial Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s. |
4★Favonius Codex | 46 | Windfall CRIT Hits have a 60% chance to generate a small amount of Elemental Prticles, which will regenerate 6 Energy for the character. Can only occur once every 12s. |
4★Sacrificial Fragments | 41 | Composed After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s. |
4★Solar Pearl | 42 | Solar Shine Normal Attack hit increase Elemental Skill and Elemental Burst DMG by 20% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20% for 6s. |
4★Eye of Perception | 41 | Echo Normal & Charged Attacks have a 50% chance to fire a Bolt of Perception, dealing 240% ATK as DMG. This bolt cn bounce between enemies a maxumum of 4 times. This effect can occur only once every 12s. |
3★Thrilling Tales of Dragon Slayers | 39 | Legacy When switching characters, the new character taking the field has their ATK increased by 24% for 10s. This effect only occurs every 20 s. |
3★Twin Nephrite | 40 | Guerilla Tactic Defeating an enemy increases Movement SPD and ATK by 12% for 15s. |
3★Otherworldly Story | 39 | Energy Shower Each Elemental Orb or Particle collected restores 1% HP. |
3★Magic Guide | 38 | Bane of Storm and Tide Increased DMG against enemies affected by Hydro or Electro by 12% |
3★Emerald Orb | 40 | Rapids Upon causing Vaporize, Electro-Charged, Frozen or Hydro-infused Swirl reaction, increase ATK by 20% for 12s. |
1★Apprentice's Notes | 23 | N/A |
Genshin Impact Weapons – All Genshin Impact Polearms List
List Of All Polearms
Here is the list of all polearms in Genshin Impact:
Weapon Name | Base ATK (Lv.1) | Weapon Skill & Effect |
---|---|---|
5★Engulfing Lightning | 46 | Timeless Dream: Eternal Stove Attack increased by 28% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80% ATK. Gain 30% Energy Recharge for 12s after using an Elemental Burst. |
5★Staff of Homa | 46 | Reckless Cinnabar HP increased by 20%, Additionally, provides an ATK Bonus based on 0.8% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK Bonus is increased by an additional 1% of Max HP. |
5★Skyward Spine | 48 | Blackwing Increases CRIT Rate by 8% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vaccuum blade that deals 40% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s. |
5★Primordial Jade Winged-Spear | 48 | Eagle Spear of Justice On hit, increases ATK by 3.2% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12%. |
5★Vortex Vanquisher | 46 | Golden Majesty Increases Shield Strength by 20%. Scoring hits on opponents increases ATK by 4% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%. |
4★The Catch | 42 | Shanty Increases Elemental Burst DMG by 16% and Elemental Burst CRIT Rate by 6% |
4★Kitain Cross Spear | 44 | Samurai Conduct Increases Elemental Skill DMG by 6%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3 Energy every 2s for the next 6s. Effect can occur once every 10s. Can also be triggered even when the caharcter is not on the field. |
4★Lithic Spear | 44 | Lithic Axiom: Unity For every character in the party who hails from Liyue, the character who equips this weapon gains a 7% ATK increase and a 3% CRIT rate increase. This effect stacks up to 4 times. |
4★Blackcliff Pole | 42 | Press the Advantage After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. |
4★Prototype Starglitter | 42 | Magic Affinity After using an Elemental Skill, increases Normal and Charged Attack DMG by 8% for 12s. Max 2 stacks. |
4★Crescent Pike | 44 | Infusion Needle After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal an additional 25% ATK DMG for 5s |
4★Favonius Lance | 44 | Windfall CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the Character. Can only occur once every 12s. |
4★Dragonspine Spear | 41 | Frost Burial Hitting an enemy with Normal and Charged Attacks has a 60% chance of forming and dropping an Everfrost Icicle above them dealing 80% AoE ATK DMG. Enemies affected by Cryo are dealt 200% ATK DMG. Can only occur once every 10s. |
4★Royal Spear | 44 | Focus Damaging an opponent gradually increases CRIT Rate through Focus. A CRIT hit clears all Focus effects. |
4★Dragon's Bane | 41 | Bane of Flame and Water Increases DMG against enemies affected by Hydro or Pyro by 20%. |
4★Deathmatch | 42 | Gladiator If are there at least 2 enemies nearby, ATK increased by 16% and DEF increased by 16%. If there are less than 2 enemies nearby, ATK is increased by 24%. |
3★White Tassel | 39 | Sharp Increases Normal Attack DMG by 24% |
3★Halberd | 40 | Heavy Normal Attacks deal an additional 160% DMG. Can only occure once every 10s. |
3★Black Tassel | 38 | Bane of the Soft Increases DMG against slimes by 40% |
2★Iron Point | 33 | N/A |
Genshin Impact Weapons – All Genshin Impact Bows List
List Of All Bows
Here is the list of all bows in Genshin Impact:
Weapon Name | Base ATK (Lv.1) | Weapon Skill & Effect |
---|---|---|
5★Thundering Pulse | 46 | Rule by Thunder Increases ATK by 20% and grants the might of the Thunder Emblem. At stack level 1/2/3, the Thunder Emblem increases Normal Attack DMG by 12/24/40% The Character will obtain 1 stack of Thunder Emblem in each of the following scenarios: Normal Attack deals DMG (stack lasts 5s), casting Elemental Skill (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently. |
5★Elegy For The End | 46 | The Parting Refrain Increases Elemental Mastery by 60. When the Elemental Skills or Elemental Bursts of character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. this effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance., all of them will be consumed and all nearby party members will obtain the Millennial Movement Farewell Song effect for 12s. Millennial Movement: Farewell Song increases Elemental Mastery by 100 and increases ATK by 20%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the Millennial Movement, buffs of the same type will not stack. |
5★Amos' Bow | 46 | Strong-Willed Increases Normal and Charged Attack DMG by 12%. Normal and Charged Attack DMG increases by 8% every 0.1s for up to 5 times. |
5★Skyward Harp | 48 | Echoing Ballad Increases CRIT DMG by 20%. Hits have a 60% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4s. |
4★Hamayumi | 41 | Full Draw Increases Normal Attack DMG by 16% and Charged Attack DMG by 12%. When the equipping character's Energy reaches 100%, this effect is increased by 100%. |
4★Predator | 510 | Strong Strike Dealing Cryo DMG to opponents increases this character's Normal and Charged Attack DMG by 10% for 6s. This effect can have a maximum of 2 stacks. Additionally, when Aloy equips Predator, ATK is increased by 66. |
4★Mitternachts Waltz | 42 | Evernight Duet Normal Attack hits on opponents increase Elemental Skill DMG by 20% for 5s. Elemental Skill hits on opponents increase Normal Attack DMG by 20% for 5s. |
4★Windblume Ode | 42 | Windblume Wish After using an Elemental Skill, receive a boon from the ancient wish of the Windblume, increasing ATK by 16% for 6s. |
4★Alley Hunter | 44 | Oppidan Ambush While the character equipped with this weapon is in the party but not on the field, their DMG increases by 2% every second up to a max of 20%. When the character is on the field for more than 4s, the aforementioned DMG buff decreases by 4% per second until it reaches 0%. |
4★Blackcliff Warbow | 44 | Press the Advantage After defeating an opponent, ATK is increased by 12% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. |
4★Compound Bow | 41 | Infusion Arrow Normal Attack and Charged Attack hits increwase ATK by 4% and Normal ATK SPD by 1.2% for 6s. Max 4 stacks. Can only occur once every 0.3s. |
4★Prototype Crescent | 42 | Unreturning Charged Attack hits on weak points increwase Movement SPD by 10% and ATK by 36% for 10s. |
4★Royal Bow | 42 | Focus Upon dealing damage to an opponent, increases CRIT Rate by 8%. Max 5 stacks. A CRIT hit removes all existing stacks. |
4★Rust | 42 | Rapid Firing Increases Normal Attack DMG by 40% but decreases Aimed Shot DMG by 10%. |
4★The Viridescent Hunt | 42 | Verdant Wind Upon hit, Normal and Aimed Shot have a 50% chance to generate a Cyclone, which will continuously attract surrounding enemies, dealing 40% of ATK as DMG to these enemies every 0.5s for 4s. This effect can only occur once every 14s. |
4★Favonius Warbow | 41 | Windfall CRIT Hits have a 60% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occure once every 12s. |
4★The Stringless | 42 | Arrowless Song Increased Elemental Skill And Elemental Burst DMG by 24%. |
4★Sacrificial Bow | 44 | Composed After damaging an opponent with an Elemental Skill, the skill has a 40% chance to end its own CD. Can only occur once every 30s. |
3★Messenger | 40 | Archer's Message Charged Attack hits on weak points deal an additional 100% ATK DMG as CRIT DMG. Can only occur once every 10s. |
3★Recurve Bow | 38 | Cull the Weak Defeating an opponent restores 8% HP. |
3★Raven Bow | 40 | Bane of Flame and Water Increases DMG agianst enemies affected by Hydro or Pyro by 12%. |
3★Sharpshooter's Oath | 39 | Precise Increases DMG agianst weak spots by 24%. |
3★Slingshot | 38 | Slingshot If a Normal Attack or Aimed Shot hits a target within 0.3s of being fired, increase DMG by 54%. Otherwise, decrease DMG by 10%. |
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