Best AFK Arena Team Comps

The Best AFK Arena Teams in 2021 – Ultimate Team Comps Guide

Time to put the icing on the cake in this blog as far as AFK Arena is concerned. Yes, Signature Items, Artifact, Furniture, and Hero Tier Lists are essential. But the true nature and challenge of AFK Arena is the strategic part. Putting together a team that can handle most other formations or counters a specific formation is what makes a player excellent.

In this guide, I am going to show you some of the best formations in AFK Arena. First of all, I want to say that most of the credit for this guide goes first and foremost to the unknown players that throw a ton of money and time into this game and come up with incredible formations.

Next, I would like to credit other content creators, including AFKHelper, AFK Guide,, AFKArenaBoss, Linker, AFK Arty, WhiteSushii, and many more their amazing work in this game.

And now let me show you a full analysis of what works in AFK Arena and why. As Cyberfunk of course.

In this guide you are going to see several core formations for PvE and I will add faction tower meta teams soon. I could throw in around 200 formations here, but I will definitely add more substitutes. Feel free to comment if you have any questions or if you want to contribute any formations!

Let's go!

Note: yes, some of the teams are highly RNG-reliant but what did you expect at end-game?

Note: Check my guides Guild Hunting and Twisted Realm team comps too!

The Best Team Formations in AFK Arena (Patch 1.64 Meta Teams)

Below you will find the recommended team comps and variations, along with their requirements. The bolded ones are the must-have while the others just make the team (much) better in my opinion.

Thoran Cheese – Variations and Requirements

SI +30SI +30SI, 3/9FSI +30SI +20, 3/9F
Thoran Rowan Nara LorsanLyca
SI +30SI +30 SI, 3/9F SI +20, 3/9FSI +20

One of the godliest team comps in AFK Arena. It relies on Thoran's Signature Item at +30, which will allow him to survive the first two times he uses his Ultimate, Retaliation. During Retaliation's duration, Thoran will focus for a few moments while receiving less damage. Due to this Ultimate, he cannot die during that time, he goes down, and then he comes back up. At the same time, when his focus state is complete, he will return 200% of the damage to enemies in his melee range and recover 40% of the damage dealt as HP. There are two challenges here:

  1. First, you need to gather all enemies around Thoran to receive a ton of damage during his focusing state. The enemies must remain close to Thoran when he finally swings his ax to see the full effect of this team.
  2. Second, Graveborns are generally very slow at energy generation. You want Thoran to enter his focusing state (aka cast his Ultimate) ASAP.

The solution to the first challenge is field manipulation which means that heroes like Eironn, Nara, and Skriath that can pull enemies are great in this team.

The solution to the second challenge is Lyca's Haste or Rowan's amazing SI +30.

Ferael, Eironn, and Rowan will also provide the necessary stuns and freezes to keep the enemies close to Thoran as they are pulled in.

Lucretia Cheese – Variations and Requirements

9/9FSI +30, 9/9F9/9FSI +30, 3/9FSI +30, 3/9F
Alna Lucretia Rowan Eironn Lyca
SI +30, 9/9FSI +30, 9/9F SI +30 SI +30, 3/9F SI +20
Talene Lucretia Ferael Eironn Skriath
SI +30, 3/9FSI +30, 9/9F SI +20, 3/9F SI +30, 3/9F SI +30, 3/9F

I love this team comp just because it features the hottest and sexiest AFK Arena hero (right?). And the way this team works is so Lucretia-like.

The great thing about Lucretia Cheese is that she is the only hero that actually matters. Getting her to at least SI +20 and ideally SI +30 and 9/9F is what you need. So the best part about this team is full-blown versatility. Just add 4 heroes that work well against the enemy team comp and wait for them to die and buff Lucretia. I decided to go with SI +30 and 9/9F, a strong requirement because only then will you see the full effect of Lucretia Cheese.

What you need here is Lucretia to survive long enough. The second tank is a stall, and Alna is ideal here as at 9/9F she can provide immunity to Lucretia, pretty much guaranteeing a win.

The backline relies on sucking enemies in, debuffing them and CC, but the point is that Eironn goes full suicidal here and the back 3 heroes will go down really fast. That will give Lucretia 450 Energy/s for the next 5 seconds, 24 Haste points for 20 seconds and 150% increased attack rating for 20 seconds.

At the same time her 9/9F ability will prevent enemies from using their Ultimates temporarily.

Alna's Frozen Mist

Alna Tasi Ferael Pippa
SI +30, 9/9FSI +20, 3/9F SI +30, 9/9FSI +20, 3/9FSI +20
Alna Tasi Ferael Orthros
SI +30, 9/9F SI +20, 3/9F SI +30, 9/9F SI +20, 3/9F SI +30, 9/9F
Alna Tasi Eironn Skriath
SI +30, 9/9FSI +20, 3/9F SI +30, 9/9F SI +30 SI +30, 9/9F
Alna Tasi Ferael Daimon
SI +30, 9/9F SI +20, 3/9F SI +30, 9/9F SI +20, 3/9F SI +30, 9/9F
Alna Talene EironnFerael
SI +30, 9/9F SI +30, 3/9F SI +30, 9/9F SI +30 SI +20, 3/9F

The first two formations rely on Ferael and Eironn respectively, for damage, but the general idea is to throw your enemies into sleep in a frozen, misty Sandstorm of shorts. To improve the odds against a high level deficit you can throw in a Daimon.

Also, maxing out the characters in the second formation, especially Orthros, will result in your enemies doing absolutely nothing. That formation is probably my favorite in the game but it is made for whales. I don't know if anyone uses it as I studied Alna formations by myself, but I hope I will have it at my disposal one day.

Wait for Ainz (aka Standard Ainz Comp)

The main challenge is getting Alna and Desira maxed out to watch this team at full advantage.

Arthur Albedo afk arenaAinz Ooal GownLycaRowan
SI +20SI +30 SI +30, 9/9FSI +20SI +30
Alna Albedo afk arena Ainz Ooal Gown Joker Eironn
SI +30, 9/9F SI +30 SI +30, 9/9F SI +20 SI +30
Arthur Talene Ainz Ooal Gown Rowan Albedo afk arena
SI +20 SI +30 SI +30, 9/9F SI +30 SI +30

I like playing with stall formations that outlast enemy formations and win in the last seconds of a battle. Stall Team building is strategic team composition at its best. Here is a formation that I love.

Wait for Ainz is a top-rated team comp for those who own Ainz and Albedo. It is known as the Ainz Comp, but since I was simultaneously exploring this team comp by myself, I call it “Wait for Ainz.” This team requires a ridiculous investment on Ainz and Albedo, along with getting Arthur from the Arcane Labyrinth store. The other requirements are Rowan at SI +30 and Lyca at SI +20. But when you reap the rewards of this team, well… it's mindblowing.

The main challenge for this team is that it can work for level deficits up to 200. So you really need Albedo at +30 to buff Dimensional heroes with +45% Attack Rating and +75% Defense Rating.

Arthur is necessary because he will guard Ainz and Lyca. He is insanely tanky. Lyca and Rowan are Ainz battery.

I do not recommend playing this team on Auto when you reach end-game. Ainz's Ultimate, even at SI +30 is not strong enough anymore, so here is how the fights goes on Auto. Ainz ults at around 1:22 and then at 1:15 “The Goal of Life is Death” is triggered, evaporating the enemies' 50% of current health. In the next 4 seconds your team is wiped out.

When you disable Auto, you will use every ultimate except for Ainz's before 1:15 and wait for ‘The Goal of All Life is Death to be triggered”. After that, you ultimate with Ainz, hoping that Ult will wipe at least 3 enemies.

At lower level deficit multi-stage battles, you can keep Arthur, Ainz, and Albedo on the team and throw in two fodder characters to save better ones for the next stages.

Finally, it's worth mentioning the existence of Eironn in the second variation of the Ainz comp. Notice that I have positioned Eironn at the opposite flank of Ainz.

I sometimes use this variation to pull opponents away from Ainz and allow Albedo, who is in front of Eironn, to survive a few more seconds, which can be crucial.

Finally, Talene is an ultimate staller at any Ascension level.

Standard Daimon Comp

Arthur Rowan DaimonTasi Eironn
SI +20SI +30 SI +20, 3/9FSI +20SI +30
Brutus Rowan Daimon Nara Ferael
9/9F SI +30 SI +20, 3/9F SI +20 SI +30
Arthur TaleneDaimon Tasi Lyca
SI +20 SI +30 SI +20, 3/9F SI +20 SI +20

This team leaves and dies with stall. Will you be able to pull anyone away from Daimon to allow him to kill one or two enemies, buff himself and destroy the remaining ones? If you can do that, you win.

Rowan, Brutus, Talane, and Arthur are excellent frontline options here. The backline should be stall and/or haste oriented, too, so Ferael, Nara, Tasi, Lyca, and Eironn (once again opposite of Daimon) thrive in this team comp.

Put Daimon behind Brutus or Arthur to protect him and in the case of Arthur buff him.

Standard Eironn Comp

Rowan Tasi SafiyaEironn Lyca
SI +30SI +20, 3/9F SI +20, 3/9F SI +30, 3/9F SI +20
Rowan Tasi Daimon Eironn Ferael
SI +30 SI +20, 3/9F SI +20, 3/9F SI +30, 3/9F SI +20, 3/9F
Saurus Tasi Nemore Eironn Lyca
SI +30 SI +20, 3/9F SI +20SI +30, 3/9F SI +20

Three out of 5 characters are part of the Wilder Meta team in Faction Tower – The World Tree. That team can work in the campaign, too, if Saurus can tank his side well enough, which is questionable.

This team composition is easy to build, but it has many requirements for Tasi and Eironn to survive. Overall this is a mix of high DPS and stalling. Disruptive heroes like Oden and Nara can work too, and talent at the frontline with Rowan and Tasi at the backline.

I highly recommend having a 3/9F Tasi so that she can teleport out of danger. You are going to rely on her putting enemies to sleep to win.

Stall and Disrupt Composition(s)

Alna Talene Ferael FloraPippa
SI +30, 9/9FSI +30, 3/9F SI +30, 3/9FSI +20SI +20
Brutus Talene Zolrath Flora Rowan
9/9F SI +30, 3/9F SI +30, 9/9F SI +20 SI +30
Arthur Talene Ferael Flora Daimon
SI +20 SI +30, 3/9F SI +30, 3/9F SI +20 SI +20, 3/9F
Thoran TaleneFerael EironnRowan
SI +30 SI +30, 3/9F SI +30, 3/9F SI +30 SI +30
Arthur Talene GwynethFlora Rowan
SI +20 SI +30, 3/9F SI +25SI +20 SI +30
MezothTalene ZaphraelFlora Orthros
SI +30, 9/9F SI +30, 3/9F SI +10, 9/9F SI +20 SI +30, 9/9F
Gorvo Talene Zaphrael Flora Orthros
SI +20, 3/9F SI +30, 3/9F SI +10, 9/9F SI +20 SI +30, 9/9F
Arthur Talene Flora Eironn Rowan
SI +20 SI +30, 3/9F SI +20 SI +30 SI +30

The Synergy in Disrupt and Stall compositions can get you very far in AFK Arena, along with making you a much better player. Please study these teams and understand their potential, figure out new variations. Trust me; these are pure gold.

Talene is the ultimate staller in AFK Arena, she works even without her SI, but at SI +30 she becomes insane.

Flora needs SI+20 whenever she is present in these formations. Also, if you can ever get Orthros to SI +30, 9/9F, you are going to have the most annoyingly disruptive power in the game.

There is not much more to explain here. Any character that stuns, freezes, pulls enemies, and manipulates enemies will work, as Flora can deal massive damage if built properly. Eventually, Talene will be so strong that she will take over. That's exactly what makes Talene teams broken, even if there are better heroes in AFK Arena nowadays.

Izold Cheese

Izold Alna Rowan SilasFerael
SI +30, 9/9FSI +20, 9/9F SI +30SI +20SI +30, 3/9F
Izold Brutus Rowan Silas Tasi
SI +30, 9/9F SI +30 SI +20 SI +20, 3/9F
Izold Hendrik MortasSilas Nemore
SI +30, 9/9FSI, 3/9F SI +20 SI +30, 9/9F
Izold Mezoth Lyca Silas Oden
SI +30, 9/9F SI +30, 9/9F SI +20 SI +20 SI +20, 3/9F

Izold is a powerhouse at SI +30 and 9/9 Furniture. This is the main requirement for this team, but I highly recommend Alna or Brutus next to him at the frontline. Silas is really vital to the backline, as he is supposed to buff Izold, who will be losing the most health here.

I don't think Talene works in this formation as she may end up stealing Silas' buffs. That being said, this is a between Scylla and Charybdis situation as the enemies will either be overwhelmed by Izold or Talene.

The other two backline heroes should be highly disruptive forces or battery chargers like Rowan. Nara, Ezizh, Lyca, Tasi, Oden, Fawkes, and Nemora work really well here.

Skreg Invade

Skreg Satrana tidusNumisuKren The Fanatical
SI +30, 9/9FSI +20, 3/9F SI +20, 3/9FSI +30, 9/9F SI +20, 3/9F
Skreg Talene tidus Skriath Kren The Fanatical
SI +30, 9/9F SI +30, 3/9F SI +20, 3/9F SI +30, 3/9F SI +20, 3/9F
Skreg Antandra tidus Anoki Flora
SI +30, 9/9F 9/9F SI +20, 9/9F SI +30SI +20

Skreg Invade relies on moving as many heroes as possible to the enemy half of the battlefield and activating his furniture abilities. Consequently, several heroes can work at the backline, such as Cecilia, Athalia (even though she sucks, in my opinion):

  • [3/9 Mythic Pieces] All allied heroes with the enemy half of the battlefield have their Attack Ratings increased by 20% and also receive 25% less damage from enemy attacks.
  • [9/9 Mythic Pieces] Allied heroes recover 100 energy points after every 3 seconds in the enemy's half of the battlefield.

This team is delightful and the exact opposite of stall teams, so it needs heroes with self-healing abilities for the most part and a lot of field manipulation to avoid damage. Numisu is a good healer, and his totems taunt enemies, but you can also use Nemora or Lorsan.

God Comp

Talene Rowan EzizhMehiratwins afk arena elijah laylah
SI +30, 3/9F SI +30 SI +20, 3/9F SI +30, 9/9FSI +20
Talene Rowan Ezizh Tasi twins afk arena elijah laylah
SI +30, 3/9F SI +30 SI +20, 3/9F SI +20, 3/9F SI +20
Talene Rowan Ezizh Mehira twins afk arena elijah laylah
SI +30, 3/9F SI +30 SI +20, 9/9F SI +30, 9/9FSI +20

An obvious but funny team composition with the Twins and Rowan producing a ton of Ultimates to activate Ezizh's Horrify passive effect:

Prevents enemies using ultimate abilities for 2 seconds every time one of Ezizh's teammates uses an ultimate ability.

At the same time Mehira's Ultimate Mesmerize will entrance enemies

Mehira entrances enemy heroes, causing them to attack each other with their normal attacks for 5 seconds. While entranced, enemies will not recover energy while attacked.

Of course, during all this, Talene will keep getting stronger. This can easily turn to a stall team comp if you add Tasi and remove Mehira. Ferael can substitute Ezizh, while you can also try Saurus instead of Ezizh and try to outheal the damage until Mehira breaks the enemies down.

At 100+ level deficits the you will have a hard time keeping the Twins and especially Rowan alive for more than a few seconds.

Five Pull

Lyca Skriath SafiyaEironntidus
SI +30, 3/9F SI +30, 3/9FSI +20, 9/9F SI +30, 3/9FSI +20
Alna Skriath Safiya Eironn Tasi
SI +30, 9/9F SI +30, 3/9F SI +20, 9/9F SI +30, 3/9F SI +20
Lyca Skriath Safiya Eironn Flora
SI +30, 3/9F SI +30, 3/9F SI +20, 9/9F SI +30, 3/9F SI +20
Five Pull team comp, variations and requirements

What. A. Beauty. Hats off to the person that figured out this formation. A mage and Lyca at the front… Well, any team without a tank must have insane synergy and this one does. Once again this team revolves around pulling and positioning enemies with Eironn and Skriath while debuffing them with Safiya. Your Lyca will probably die, but not before applying Haste to the rest of your heroes and from then on it's a CC race to victory.

Skriath is equally valuable to Eironn in this formation and due to time being of the essence here so Safiya's 9/9 furniture skill.

Don't Pull Out!

That's what she (and the opponents said). This is a team that I have come up with as an upgrade to the Five Pull team. It relies on Morael's Cosmic field and Eironn and Skriath, who have the skill sets to pull enemies out of it, causing them to take heavy damage. The core heroes are Morael, Skriath, and Eironn, and you can add Alna and Lyca to it. A cheaper alternative would be to use Skriath and Tasi at the front, and with Eironn, Morael, and Joker at with this much CC, Joker can deal massive damage, but you sacrifice survivability.

If built properly this is another great stall team.

Alna Skriath Lyca Eironn Morael
SI +30, 9/9F SI +30, 3/9F SI +20, 3/9F SI +30, 3/9F SI +30, 9/9F
Alna Skriath Tasi Eironn Morael
SI +30, 9/9F SI +30, 3/9F SI +20, 3/9F SI +30, 3/9F SI +30, 9/9F
Tasi Skriath Joker Eironn Morael
SI +20, 3/9F SI +30, 3/9F SI +20SI +30, 3/9F SI +30, 9/9F
Lyca Skriath Tasi Eironn Morael
SI +20, 3/9F SI +30, 3/9F SI +20, 3/9F SI +30, 3/9F SI +30, 9/9F
Five Pull team comp, variations and requirements

Standard Gwyneth Comp

Arthur Hendrik FeraelGwyneth Rosaline
SI +20SI, 3/9FSI +20, 3/9F SI +25 SI +20
Arthur Alna Ferael Gwyneth Lyca
SI +20 SI +30, 3/9F SI +20, 3/9F SI +25 SI +20
Arthur Hendrik Ferael Gwyneth Rowan
SI +20 SI, 3/9F SI +20, 3/9F SI +25SI +30
Five Pull team comp, variations and requirements

Old but gold since all heroes are easily acquirable. Gwyneth must be at SI+25 for the stat bonus she gets. Arthur at SI +30 will allow Gwyneth to survive longer. I wouldn't call this an end-game team, but it's easy to form, and it will work very well up to Chapter 30.

Khazard Wilders

SaurusGorvoKhazardTasi Pippa
SI +30SI +10SI +30, 3/9F SI +20, 3/9FSI +20
Saurus Alna Khazard Tasi Eironn
SI +30 SI +30, 3/9F SI +30, 3/9F SI +20, 3/9F SI +30, 3/9F
Saurus Talene Khazard Flora Zolrath
SI +30 SI +20, 3/9FSI +30, 3/9F SI +20SI +30
Five Pull team comp, variations and requirements

This team revolves around the fact that Khazard has one of the most ridiculous Signature Items in the game at level 30, along with incredible furniture skills. Freeze enemies and CC them and Saurus will destroy them. One of the best teams in AFK Arena, but getting Khazard to Ascended Tier is unrealistic for most players.

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